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Femme Seated

Trying out a seated pose for my new femme base mesh. I focused on the pose and anatomy, and learned a lot about how the shape and mesh was working in the process. My current workflow is to use a quick rig in maya to pose, and do correctives in Zbrush.
For this image I like the more painterly look of the skin, but for future pieces I want to push more into realism.

Beauty render from Marmoset Toolbag

Beauty render from Marmoset Toolbag

Wireframe and gray render

Wireframe and gray render

Zbrush sculpt

Zbrush sculpt